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<title>jasdj's CGPortoflio Gallery</title>
<link>http://jasdj.cgsociety.org/gallery/</link>
<description>jasdj's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>The Alien</title>
	<link>http://jasdj.cgsociety.org/gallery/684597</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g44/92144/92144_1223937632_small.jpg"><br><br>Alien is the last model that I did.<br />
<br />
For the modeling I used a human facebase made in max, the same base that I used for my last model “The Samoan”. I have spend almost 2 hours on doing the basic shape, and 2 days more on finishing everything.<br />
<br />
The model is painted with 1.3 millions of polygons in zbrush with polypainting.<br />
And the Render was made in zbrush, mixing some different matcaps like toy plastic for the Specular, Reflected Map for the sky reflexion, and some more... <br />
Finally I assembled all the images in photoshop and the background.<br />
<br />
<br />
Best regards for the replies!]]>
	</description>
	<pubDate>Mon, 13 Oct 2008 22:40:34 +0000</pubDate>
	</item>
	<item>
	<title>Orc</title>
	<link>http://jasdj.cgsociety.org/gallery/687431</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g44/92144/92144_1224628184_small.jpg"><br><br>This is my last personal work and I hope everybody likes it.<br />
I used the same Low poly base as my last two models “Alien” and “Samoan”<br />
The model was polypainted in zbrush and the render is done with different MatCaps. Just the same proces as the “Alien”.<br />
Best Regards and thank you for the comments.<br />
]]>
	</description>
	<pubDate>Tue, 21 Oct 2008 22:29:48 +0000</pubDate>
	</item>
	<item>
	<title>SAMOAN</title>
	<link>http://jasdj.cgsociety.org/gallery/654006</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1216293593_small.jpg"><br><br>Z brush job.<br />
The final render is 5 millions of polys.<br />
I used some reference of Tyson and other guys and some reference for the facial muscle in other zbrush pictures.]]>
	</description>
	<pubDate>Thu, 17 Jul 2008 11:19:58 +0000</pubDate>
	</item>
	<item>
	<title>THE SAMOAN</title>
	<link>http://jasdj.cgsociety.org/gallery/654005</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1216293529_small.jpg"><br><br>Z brush job.<br />
The final render is 5 millions of polys.<br />
I used some reference of Tyson and other guys and some reference for the facial muscle in other zbrush pictures.]]>
	</description>
	<pubDate>Thu, 17 Jul 2008 11:18:53 +0000</pubDate>
	</item>
	<item>
	<title>Zombie Model.</title>
	<link>http://jasdj.cgsociety.org/gallery/641421</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1213143820_small.jpg"><br><br>THis is the Zombie Character donne in zbrush and rendered with Mental Ray in 3D MAX.<br />
I had used my own concept draw and is a exercise of detail in zbrush, support with normal map donne in photoshop and crazy bump.<br />
<br />
I hope you will like it.<br />
Best regards]]>
	</description>
	<pubDate>Wed, 11 Jun 2008 00:23:45 +0000</pubDate>
	</item>
	<item>
	<title>Zombie Body</title>
	<link>http://jasdj.cgsociety.org/gallery/641419</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1213143076_small.jpg"><br><br>This is 3 images of the full body, Modeled with Zbrush and rendered with mental ray in 3D Studio Max, I tryed to do somehting close to the Concept Art That I donne. <br />
<br />
]]>
	</description>
	<pubDate>Wed, 11 Jun 2008 00:11:20 +0000</pubDate>
	</item>
	<item>
	<title>Zombie Full Body</title>
	<link>http://jasdj.cgsociety.org/gallery/641400</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1213140391_small.jpg"><br><br>This is 3 images of the full body, Modeled with Zbrush and rendered with mental ray in 3D Studio Max, I tryed to do somehting close to the Concept Art That I donne.]]>
	</description>
	<pubDate>Tue, 10 Jun 2008 23:26:34 +0000</pubDate>
	</item>
	<item>
	<title>The big zombie</title>
	<link>http://jasdj.cgsociety.org/gallery/596714</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1203271223_small.jpg"><br><br>This is the big zombie. I was working on the project of the concept of art with the living dead so this is what I decided to do it in thirdly and finally.<br />
I did a lot of sketches of backgrounds. I was thinking in creating a nice background and to integrate it inside.<br />
 At the end I decided to do something clear because it is an art concept and would be a good idea to focus completely in the character. Finally, I did something like insinuate a corridor. <br />
I like the green tones because they are cool and the green creates the feelings of calm in contrast with the fear and the aggression of the zombie.<br />
I hope you will like it. <br />
Best regards for the coments. <br />
]]>
	</description>
	<pubDate>Sun, 17 Feb 2008 18:00:25 +0000</pubDate>
	</item>
	<item>
	<title>SKULL side</title>
	<link>http://jasdj.cgsociety.org/gallery/655708</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1216723983_small.jpg"><br><br>This is the last model that I´ve done, I wanted to do a fast exercise and model something like a alien skull, or similar.<br />
I started from a single cube and added 6 more for the jaw.<br />
<br />
]]>
	</description>
	<pubDate>Tue, 22 Jul 2008 10:53:06 +0000</pubDate>
	</item>
	<item>
	<title>SKULL</title>
	<link>http://jasdj.cgsociety.org/gallery/655707</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1216723818_small.jpg"><br><br>This is the last model that I´ve done, I wanted to do a fast exercise and model something like a alien skull, or similar.<br />
I started from a single cube and added 6 more for the jaw.<br />
<br />
]]>
	</description>
	<pubDate>Tue, 22 Jul 2008 10:50:27 +0000</pubDate>
	</item>
	<item>
	<title>The Zombies</title>
	<link>http://jasdj.cgsociety.org/gallery/592285</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1202232123_small.jpg"><br><br>This is a fast exercise of concept art with a kind of character that i like a lot, The living deaths... I have been trying to make diferents zombies roles sizes, aggressiveness etc.<br />
Now i need to choose for make what im really like for do something with more time.<br />
Thanks for your coments! <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
]]>
	</description>
	<pubDate>Tue, 05 Feb 2008 17:22:09 +0000</pubDate>
	</item>
	<item>
	<title>Maskgirl</title>
	<link>http://jasdj.cgsociety.org/gallery/583717</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1200256019_small.jpg"><br><br>I did it training with colours, trying to do something with the same tone, so at the first moment I did the a red tones layers, and finally i was using this like soft light over other colours. <br />
I hope you like this, thanks for coments!]]>
	</description>
	<pubDate>Sun, 13 Jan 2008 20:27:22 +0000</pubDate>
	</item>
	<item>
	<title>Concept Sci-Fi APC</title>
	<link>http://jasdj.cgsociety.org/gallery/633423</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1211237975_small.jpg"><br><br>I did this concept thinking in use it for make some 3d model for a videogame portfolio.<br />
I use a lot of sources like the APC tank of Alien II, the vehicles of AKIRA film, and others vehicles for personal transport. Some of GITS and Akira toriyama Draws to... <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
I tried to do some old aspect, like Mad Max vehicles,  or this kind of esthetic. <br />
I didnt wanted to do any realistic background but I didnt wanted nothing like flat colour, or degradation... so i did something like ground texture.<br />
I hope you will like it.<br />
Best regards]]>
	</description>
	<pubDate>Mon, 19 May 2008 22:59:37 +0000</pubDate>
	</item>
	<item>
	<title>Alone with blue and blood</title>
	<link>http://jasdj.cgsociety.org/gallery/589661</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1201611946_small.jpg"><br><br>Is not very far of what I want to transmit with this image.<br />
I used the the same technique and style of my last art works because I like it and I feel confortable.<br />
Is she taking a breather or waiting for die? is this her blood, or maybe the blood from another?<br />
I hope you like it. Thanks.]]>
	</description>
	<pubDate>Tue, 29 Jan 2008 13:06:14 +0000</pubDate>
	</item>
	<item>
	<title>The Forest</title>
	<link>http://jasdj.cgsociety.org/gallery/569722</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1196940329_small.jpg"><br><br>I did the forest trying to create a nice environment, something dark with strong and big trees but quiet and calm at the same time,<br />
I like so much al the art of  Ghibli films in special Nausicaa and The princess Mononoke so it have a lot of references of this.<br />
]]>
	</description>
	<pubDate>Thu, 06 Dec 2007 11:25:32 +0000</pubDate>
	</item>
	<item>
	<title>Sicaris</title>
	<link>http://jasdj.cgsociety.org/gallery/575914</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1198345350_small.jpg"><br><br>Sicaris the hired killer. She is wearing white because I like the white for a assassin. At the first moment I was thinking in some tattoos or hard colours in the fabric, but finally I decide do something simple and put all the dark focus in the machinegun. I had wanted to do something more heavy that a gun.]]>
	</description>
	<pubDate>Sat, 22 Dec 2007 17:42:33 +0000</pubDate>
	</item>
	<item>
	<title>Lyra</title>
	<link>http://jasdj.cgsociety.org/gallery/578295</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1199116351_small.jpg"><br><br>Lyra is a fast exercise of one day work, just the idea of some futuristic armour in a nice body. <br />
I used simply colours and a natural ilumination. ]]>
	</description>
	<pubDate>Mon, 31 Dec 2007 15:52:34 +0000</pubDate>
	</item>
	<item>
	<title>Guru Concept</title>
	<link>http://jasdj.cgsociety.org/gallery/636512</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1212020279_small.jpg"><br><br>I hope you will like the concept of the Guru, a dangerous character with a little bit of darkness and bewitching.<br />
I use a lot of reference like the cape of tetsuo in Akira, and some inspirationg of other cool concept artist.<br />
I didnt wanted to complicate the backgroud, finally using the analogous of the red cape.<br />
]]>
	</description>
	<pubDate>Thu, 29 May 2008 00:18:08 +0000</pubDate>
	</item>
	<item>
	<title>The soldier</title>
	<link>http://jasdj.cgsociety.org/gallery/564931</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1195851156_small.jpg"><br><br>I did the soldier thinking in the tipical spanish soldier of the 17th century. I didnt wanted to do a heavy armor or strong soldien.<br />
Is very inspired in the book The captain Alatriste of Perez Reverte. ]]>
	</description>
	<pubDate>Fri, 23 Nov 2007 20:52:38 +0000</pubDate>
	</item>
	<item>
	<title>The Skydiver</title>
	<link>http://jasdj.cgsociety.org/gallery/576846</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1198692669_small.jpg"><br><br>Since long time that I’m thinking in draw something like this, A skydiver with the idea of some ilusion of wings in the parachute. I did something simply and fast without a lot of different elements in the dress or the equipment.<br />
I was playing with the colours but finally I chose a grey-blue and red.<br />
]]>
	</description>
	<pubDate>Wed, 26 Dec 2007 18:11:11 +0000</pubDate>
	</item>
	<item>
	<title>Gordolo</title>
	<link>http://jasdj.cgsociety.org/gallery/579778</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1199465404_small.jpg"><br><br>I was looking a film called Leon the Professional at the same time that I was doing some sketches, suddenly appeared a fat gangster with two Uzis and I did some sketch directly over the wacom. Finally I was working with the colours trying something different.]]>
	</description>
	<pubDate>Fri, 04 Jan 2008 16:50:12 +0000</pubDate>
	</item>
	<item>
	<title>Fish!</title>
	<link>http://jasdj.cgsociety.org/gallery/511691</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1182936335_small.jpg"><br><br>Playing with my imagination I was doing a sketch with ballpoint and paper, then i decided transtlate it into photoshop. Fast playing with colors and lights. Learning to draw.<br />
Fish is not in a very clean water, maybe stagnant. <br />
Thanks.]]>
	</description>
	<pubDate>Wed, 27 Jun 2007 09:25:37 +0000</pubDate>
	</item>
	<item>
	<title>My Room In Madrid</title>
	<link>http://jasdj.cgsociety.org/gallery/245817</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1117676529_small.jpg"><br><br>This is a render of my bedroom in Madrid, I used Mental Ray, final gather and global ilumination for iluminate the scene. I´ve tried to conserve the naturaly of the shadows combined whith only one ligh produced by the sun. I hope that you like it. BYE!!!<br />
]]>
	</description>
	<pubDate>Thu, 02 Jun 2005 01:42:12 +0000</pubDate>
	</item>
	<item>
	<title>Kaori</title>
	<link>http://jasdj.cgsociety.org/gallery/301289</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/92144/92144_1134327142_small.jpg"><br><br>She is Kaori, I use Maya for the modeling and texturing and Mental Ray to render it, is my first serious human character whit a complete facial setup and rigging.I try to make it naturaly and freshness.Comments are most welcome. Thanks!!<br />
Other work here:<br />
[http://forums.cgsociety.org/showthread.php?t=245817]<br />
]]>
	</description>
	<pubDate>Sun, 11 Dec 2005 18:52:24 +0000</pubDate>
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