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Miguel Castrillo
JASdj



Location:
Madrid, España

Language(s):
English

Member Since:
June 2004

Last Updated:
16 December 2010

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CG Sculpting Reel
3ds max, Maya, ZBrush,
February 2010


   
This is my last CG Sculpting Reel.
I have used Zbrush for modeling the hight poly and Polypainting. MAYA and MAX for made the base models and final renders, and Photoshop for some textures. Finaly I finish the reel with Premiere and Fusion.
I hope you will enjoy it

 
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