Miguel Castrillo JASdj Location: Madrid, España Language(s):
English Member Since: June 2004 Last Updated: 16 December 2010 Portfolio Views: 53886 Chosen as Favorite: 14
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CG Sculpting Reel 3ds max, Maya, ZBrush, February 2010
This is my last CG Sculpting Reel.
I have used Zbrush for modeling the hight poly and Polypainting. MAYA and MAX for made the base models and final renders, and Photoshop for some textures. Finaly I finish the reel with Premiere and Fusion.
I hope you will enjoy it